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[Pirate] Unbalanced - Simon Kreuss

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[Pirate] Unbalanced - Simon Kreuss Empty [Pirate] Unbalanced - Simon Kreuss

Post by Osseo Tue Jan 14, 2014 12:57 pm



No longer hurting himself...

NAME: Simon ''Sinister'' Kreuss

AGE: 21

BOUNTY: 330'000'000

DEVIL FRUIT: Gala Gala no Mi (Crack Crack Fruit)

This Devil Fruit makes the user into a 'brittle human', giving them an uncanny ability to interact with 'weaknesses' of other things and people, at the cost of turning their own body in one huge 'weak point'

EQUIPMENT:

  • whole lot of bandaids and bandages
  • chromed steel-alloy leg prosthetic with a 'W' brand mark
  • chromed steel robotic arm prosthetic from Beiying, wrappe in oiled bandages for preservation
  • raw seastone bit fashioned into a pendant
  • seastone cuffs and chains

    OCCUPATION: Bum / Streetfighter / Bounty Hunter / [Anti-]HERO

    AFFILIATIONS: None

    -----------------------------

    Likes: Good food, not getting hurt, friendly people, cats

    Dislikes: Pain


    SKILLS:

    Close Combat Expert - as a streetfighter, Simon has a decent grasp on a fluid set of close combat manuevers that try to put the surroundings and all possible circumstances into use in an attempt to assure victory. In simple words: he will hit you with anything he can grab and lift.

    Throwing Weapon Specialist - due to the specifics of his fruit power, simple throwing weapons (knives, rocks and everything else he can chuck) are best suited for him in combat.

    First Aid Skills - he would be dead by now if he didn't figure out how to perform basic medical procedures on himself

    ABILITIES:

    Superhuman Strength and Durability - due to the way his 'curse' works, he suffers greater damage even from simple weight training and sparring - but the damage he suffers means that his bones and muscles are constantly forced to heal, which is a basis for them to grow stronger and stronger over years; thus, ingesting the fruit in the early childhood made him surprisingly powerful and durable for his stature - unluckily, the backlash on the body caused his growth to be stunted. Being forced to use only one arm now, its strength grew enough to rival even the giant folk.

    High Pain Treshold - due to all the pain he suffered due to the workings of his Fruit, he built up quite of a pain resistance - the thing is, it still doesn't seem much higher than a normal person, because Gala Gala no Mi effectively doubles the amount of pain he suffers.

    "Fear Has A Quick Ear" - another specific 'ability' he developed due to the Devil Fruit he posseses; since all pain he suffers is multiplied, it caused him to form a ''sixth sense'' for danger, akin to intuition or instinct, which works on the basis of his fear of being hurt. Due to hints from the Haki users he met, he managed to develop it into Kenbunshoku Haki.

    Busoshoku Haki - the ability to clad his body in invisible armor of 'ambition'. Due to lacking weak points in its structure like physical armor, it greatly improves his durability and offensive power, regardless of the influence of his Devil Fruit.

    TECHNIQUES:

    "Crumble Strike/Kick/Pierce" - by focusing his power, the user strikes the target with his fist/foot/thrown weapon, making the area of contact their 'weakest point'.

    "Crumble Guard" - a simple technique, where the user attempts to strike the weakest point of an attack to cancel/counter it.

    "Crumble Dyna" - by focusing their ability on the ground and air, the user finds the point where 'drag' and 'friction' are at their weakest, dashing throught them to build up superhuman speed, making them appear to move faster than the eye can see.

    "Crumble Bounce" - using Gala Gala power to find the area where 'gravity is the weakest' and combining it with pushing/kicking off to attain air mobility (similar to Geppou, but not an effect of physical power/skill); created after realizing his disadvantage against fighting gigantic enemies, the likes of Anarchy Tanks.

    MODES:

    "Crumble Mode" - a risky technique where the user interacts with his body limiters, making them 'too weak' to contain its full strength. It allows the user to enter a period where they can use the full power of their muscles at the cost of a terrible backlash on their body, which will be pushed further by the Fruit effects - in its nature, it's very similar to 'Gear Second' of Gomu Gomu fruit.

    "Crumble Mode: Break" - not an improvement over the previous one, but an alternative, where the limiters are weakened only in a part of the body, for a short duration - usually a single attack; the main role of this version is reducing the backlash Crumble Mode normally causes.

    ----------------------------------------------------

    "Crumble Mode, Volume Two" - unlike the 'first' Crumble Mode that affects the user 'internally', this Mode creates a concentrated field of Gala Gala ability around the user, appearing as a violet-purple-black aura. The aura combines and empowers the effects of multiple techniques [Strike/Dyna/Guard] by drawing out the weaknesses of everything in contact with it.

    The technique offers a simultaneous bonus to attack power, defense and speed without the heavy strain of normal Crumble Mode, but its problem lies in the fact such concentration also empowers the basic weakness of a fruit - thus, if the defenses of the user will get pierced, the damage they suffer will be multiplied even further.

    ''Crumble Mode, Volume Two: Full Release'' - similarly to Volume One, Volume Two has its own sub-technique, yet this one being a clar improvement. By pushing the ability of Gala Gala further than before, the empowerment raises even more, nearly reaching the pure power of the first Crumble Mode. The appearance of the aura becomes darker, with violet and black becoming more prominent and periorically sparks with violet-purple 'cracks' in the surrounding air.

    ----------------------------------------------------

    "Crumble Mode, Volume Three" - by focusing the aura of 'weakness' around his hand, he weakens down the natural bonds in objects he touches, causing them to detoriate at varying speed. For objects capable of self-repairing, like living things, the rate is very slow, but most inorganic ones suffer from nearly instantenous destruction in the area of touch, making this into ultimate armorpiercing and destruction technique.

  • Osseo
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    Posts : 73
    Join date : 2013-08-07

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